UWA local resource detection, simple integration, automated operation, can accurately locate problems in various types of resources, and provides corresponding solutions, can reduce development team work on resource optimization.

Local Resource Detection
One-time deployment, fully automatic submission and detection, achieving regular monitoring of resources, code and settings, simple and efficient
Everyone is Using Our Services
Hainan Yuanyou Information
Xiexing Games
UWA's resource checking function has been implemented in all our projects, combined with daily automatic build pipeline to check resources in advance, saving considerable program and art capacity, looking forward to more excellent services like this in the future, making games no longer difficult to make.
Hanjia Squirrel
After using GOT Online and local resource detection, quickly helped us locate performance issues, guided us to optimize them, and quickly saw optimization results, greatly optimized performance and package size, allowing us to confidently update and launch. Performing GOT Online and local resource testing for each version has become an indispensable part of the development process.
Static Full Information Detection
Comprehensive detection of static resources, code, scene settings, and Editor settings
Static Full Information Detection
Comprehensive detection of static resources, code, scene settings, and Editor settings
Industry Threshold Recommendations
Threshold solution recommendations for multiple game types
Provide Precise Solutions
Can compare historical data, obtain recommended values and solutions
Professional Features
Automatic Submission, Automatic Detection
Can be combined with CI/CD tools to build automated monitoring pipelines; fully automatic detection process
Custom Threshold Settings
Custom multiple threshold settings to meet customization needs
Custom Detection Rules
Create custom detection rules based on project requirements
Easy to Use
Simple operation, no coding skills required
